WAX

noagameworld

Contract

The data tables defined by this contract.

  • Field Type
    templateId uint64
    title string
    rarity name
    speed float64
    health float64
    physicalDamage float64
    baseMagicDamage float64
    armor float64
    magicResist float64
    critChance uint64
    evadeChance uint64
    critDamage float64
    critDefence float64
    healValue float64
    enemyTeamMissChance uint64
    tokenEarnings float64
    boostMana uint64
    specialTitle string
    specialDescription string
  • Field Type
    username name
  • Field Type
    id uint64
    tokenBonusLimit uint64
    criticalChanceLimit uint64
    criticalDamageLimit uint64
    tokenBonusConfigs pair_string_float64[]
    criticalChanceConfigs pair_string_float64[]
    criticalDamageConfigs pair_string_float64[]
    version uint64
  • rows of Deck

    Field Type
    id uint64
    owner name
    type string
    isActive bool
    nextAvailabilityTime uint64
    score uint64
    maxSlots uint64
    availableSlots uint64
    activeSlots uint64
  • Field Type
    id uint64
    owner name
    deckId uint64
    cardName string
    rarity name
    templateId uint64
    position uint64
  • Field Type
    property name
    value uint64
  • Field Type
    property name
    price asset
  • Field Type
    id uint16
    actions GameAction[]
  • Field Type
    templateId uint64
    title string
    className string
    rarity name
    speed float64
    health float64
    physicalDamage float64
    baseMagicDamage float64
    armor float64
    magicResist float64
    critChance uint64
    evadeChance uint64
    critDamage float64
    critDefence float64
    healValues float64[]
    healChances uint64[]
    areaOfEffectAttackChance uint64
    areaOfEffectAttackDamage uint64
    splashAttackChance uint64
    splashAttackDamage uint64
    knockOutChance uint64
    ignoreAllDefencesChance uint64
    ignoreArmorAndCriticalDefenceChance uint64
    attackMultipleRandomTargetsChance uint64
    attackMultipleRandomTargetsNumber uint64
    attackMultipleRandomTargetsDamage uint64
    stunEnemyChance uint64
    stunEnemyTeamChance uint64
    blindEnemyChance uint64
    blindEnemyTeamChance uint64
    absorbAllDamage uint64
    boostedProperties string[]
    boostedPropertiesValues int64[]
    boostedPropertiesChances uint64[]
    bonusProperties string[]
    bonusPropertiesValues int64[]
    bonusPropertiesChances uint64[]
    damageOverTimeChance uint64
    damageOverTimeSplashChance uint64
    damageOverTimePercent uint64
    forceAlliesAttackChance uint64
    reflectShieldChance uint64
    splashReflectShieldChance uint64
    absorbingShieldChance uint64
    absorbingShieldAmount uint64
    revivalChance uint64
    fuseCharges uint64
    specialTitle string
    specialDescription string
  • Field Type
    rarity name
    score uint64
  • Field Type
    gameNumber uint64
    tokenDropChance uint64
    tokenDropAmount uint64
    lootDropChance uint64
  • Field Type
    username name
    stats LeaderboardStats
  • Field Type
    id uint64
    title string
    collectionName name
    schemaName name
    value asset
  • Field Type
    templateId uint64
    title string
    rarity name
    speed float64
    health float64
    physicalDamage float64
    baseMagicDamage float64
    armor float64
    magicResist float64
    critChance uint64
    evadeChance uint64
    critDamage float64
    critDefence float64
    healValue float64
    enemyTeamMissChance uint64
    tokenEarnings float64
    specialTitle string
    specialDescription string
  • Field Type
    schemaName name
    rarities string[]
    imgAttribute string
  • Field Type
    id uint64
    templateId uint64
    collectionName name
    schemaName name
    title string
    description string
    price asset
    stock uint64
    imgAttribute string
  • Field Type
    rarity name
    score uint64
  • Field Type
    assetId uint64
    templateId uint64
    collectionName name
    schemaName name
    type name
    equipped bool
    stakeTime uint64
  • Field Type
    id uint64
    count pair_string_uint64[]
  • Field Type
    id uint64
    criticalHitDamage float64
    criticalHitChance float64
    tokenPercent float64
    numberOfAssets uint64
    version uint64
  • Field Type
    id uint64
    noNpcCommonHeroCards uint64
    noNpcUncommonHeroCards uint64
    noNpcRareHeroCards uint64
    noNpcEpicHeroCards uint64
    noNpcLegendaryHeroCards uint64
    noNpcMythicHeroCards uint64
    noNpcCommonSupportCards uint64
    noNpcUncommonSupportCards uint64
    noNpcRareSupportCards uint64
    noNpcEpicSupportCards uint64
    noNpcLegendarySupportCards uint64
    noNpcMythicSupportCards uint64
    minHeroDeckScore uint64
    minSupportDeckScore uint64
    dropDetailsList DropDetails[]
    wonGameTokenAmount asset
    wonGameWithManaTokenAmount asset
    lostGameTokenAmount asset
    lostGameWithManaTokenAmount asset
    npcBoost NpcBoost
    winRankPoints RankPoints
    npcBlacklist TemplateBlacklist
  • Field Type
    id uint64
    requested bool
    lastRequestTime uint64
    received bool
    randomValue checksum256
  • Field Type
    username name
    balance asset
    tier uint64
    accountType string
    registerTime uint64
    termsAccepted bool
    termsAcceptedTime uint64
    lastPlayedTime uint64
    noGamesWithinHour uint64
    manaEquipped bool
    noManaCharges uint64
    manaEquipTime uint64
    maxManaCharges uint64
  • Field Type
    username name
    balance asset
    tier uint64
    accountType string
    registerTime uint64
    termsAccepted bool
    termsAcceptedTime uint64
    lastPlayedTime uint64
    noGamesWithinHour uint64
    manaEquipped bool
    noManaCharges uint64
    manaEquipTime uint64
  • Field Type
    id uint64
    owner name
    collectionName name
    schemaName name
    templateId uint64
    time uint64
  • Field Type
    id uint64
    owner name
    type string
    value uint64
    time uint64